![]() ![]() ![]() The conversation originally began on EA’s own Dead Space forums but migrated to Steam after EA deleted the thread, a move that undeniably contributes to the feeling that this is the real deal. The installation process is very simple and while situations like this are always “buyer beware,” several Steam users have confirmed that the save does in fact work. Not according to people in an ongoing discussion in the Steam forums, where a link to an edited save game that apparently unlocks all the suits in the game, including those available via the DLC packs, is now making the rounds. Sadly, much like the Dead Space 2: Severed DLC, they were also announced as console exclusives. Still, Dead Space fans will certainly find it worthwhile.PC gamers may be able to gain access to console-exclusive Dead Space 2 suits and weapons DLC after all, thanks to an edited save file that purports to unlock the items that were already in the game.īack in January, EA revealed three suit-and-weapons DLC bundles for Dead Space 2, the Supernova Pack, Hazard Pack and Martial Law Pack, offering unique bonuses to players for 400 Microsoft Points or $5 each. However, it's completely unnecessary to the Dead Space 2 experience as a whole, and thus loses some of its value. On the whole, Severed is fun and tells a decent (if short and somewhat clichéd) story, and is worth playing for the low entry fee. On top of this, the new weapon and new armour in the DLC are very similar to existing ones in the main game, which make them less exciting. However, this means a lot of retreaded ground and reused assets. The storyline is concurrent with the events of Dead Space 2, and there's some interesting overlap with Gabe Weller (your character) seeing different areas before and after Isaac was there in the main game. It's only 60-90 minutes long, so quite short, but it's also fairly cheap. As a result, I didn't feel it was at all necessary, and only made to make more money. Severed is a decent DLC for Dead Space 2, but it's rather short and only tertiary in its connection to the main game's story. ![]()
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